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Where Did Apple Go Wrong?

Back in June, in the Letter From the Editor column, I wrote “Final Cut X: Commercial Success or Critical Failure?” As it turns out, I couldn’t have picked my words any more correctly for two reasons: not only does the software not act like the “Pro” software that it has been built up to, but by all accounts this version of Final Cut seems like a commercial failure.

FCP X: Change is here

FCP X: Change is here

Unless you’ve been hiding under a rock for the last few weeks, you have heard about the release of Apple’s highly touted Final Cut Pro X (which isn’t actually the tenth version of the software, but a complete rewrite that they felt needed to be stamped with the now familiar “X” brand). You, undoubtedly, also heard it doesn’t quite live up to the “Pro” in its name. Gone are the OMF and XML export options, multicam, no reconnect to offline media option, no organization of project files, no more Final Cut Studio. Now, everything’s been rolled into Final Cut except Motion (for animation) and Compressor (for encoding files). Oh, and you can’t even open FCP 7 files.

All of these drastic changes have caused a ton of fallout from amateur and professional editors alike. Everybody from David Pogue (Pogue’s Posts @ The New York Times), Richard Harrington, Larry Jordan, Alex Lindsay, and Carey Dissmore are up-in-arms over the new release because of these major shortcomings. Walter Biscardi was so taken back that Apple would release such premature software that he very publicly denounced it and moved to Adobe Premiere Pro. Hell, even Conan got in on the fun.

Other software companies also took notice of Apple’s mistake. Adobe jumped all over the big letdown by offering huge savings for anyone who wanted to switch to their either the entire Production Premium or just the Premiere Pro editing software from Apple FCP X. Avid CEO Gary Greenfield was also quick to respond with a discount for Avid Media Composer and a letter proclaiming their commitment to professionals.

Apple has been reported to be issuing refunds to some customers who need the pieces that are missing from this version of their software, and they released a public announcement assuring all Final Cut users that fixes will be coming (some free, some paid) in the “near future”, but this hasn’t silenced the criticism any. In fact, many are demanding Apple to make immediate changes and pay for all those changes as well.

All of this has amounted to one of the worst product launches in Apple’s history. In fact, as of writing this, the average rating in the App Store is at 3 stars (which, to Apple’s credit, has gone up from the previous 2 1/2 stars I saw a couple of weeks back). It looks like the damage has been done.

The highest rating FCP X has gotten since released

The highest rating FCP X has gotten since released

Where I’m coming from

I am not a professional editor, but I was trained on Final Cut Pro in college, I own a copy at home (FCP 7), I have used it on many projects from simple family projects to more advanced client projects, and I loved it. However, about a year ago I stopped using it and moved over to Premiere Pro. Because of the lack of updates from Apple and their constant move to make everything more accessible to everyone, I feared they may have given up on professional software. I feel I couldn’t have made a better decision.

Even at a reduced price of $299, the software isn’t worth the money–it’s incomplete. I understand that Final Cut was in need of an overhaul, but to release a newer version of said software that is completely lacking features that an earlier version had and pull all copies of Final Cut 7 from the shelves is just absurd. Add to that the fact that they plan on releasing updates to fix these problems and have the users pay for some of them is just ridiculous. To make matters worse, nobody knows how long these updates will take to be released. Many can’t, and won’t, wait that long, and I don’t blame them.

The new FCP X

The new FCP X

But is everybody out in the cold with this product release? What about the independent editor? What about the guy who doesn’t use the multicam tool and doesn’t care about organizing his project? Well, if you don’t plan on sharing your project with anybody and you can deal with the shortcomings of the software, then I suppose you can. If you are just a family man/woman who wants to edit family videos, then it’s great for you.

If, however, you plan on sharing you project with another editor you’ll have to either let him/her use your computer, hand over a huge project/event file with ALL the media files or send him/her just the project files and have the second editor reconnect all the media files. Do you plan on sending your audio/video files to other applications to edit, mix, color correct, do whatever you want with? Think again. You’ll have to download a $500 dollar third-party application in order to do so. It doesn’t support AAF, EDL, or exporting of XML either. Oh, and did I mention you can’t even open files created in Final Cut Pro 7? Yeah, there won’t be a fix for that either.

Wait! There has to be some positives about this software, right? Well, with a completely rewritten 64-bit architecture you’re going to get some cool features, but they’re not all they’re cracked up to be from what I see. The magnetic timeline will always allow your video and audio stay in sync, but it doesn’t take into account L cuts (when you want the video from one track to overlap the audio from the other, or vice versa). The compound clip idea for the timeline makes it difficult to quickly see quick changes to video you add because you can only see the main storyline. You can use audition, but from what I read, that isn’t any quicker than the old drag and drop method. In fact, a lot of what I read about FCP X is that it actually takes more clicks of the mouse to do a simple task. About the only positive that I see is the automatic rendering of a project, which is cool, but Premiere Pro has been doing that for a while so I’m not impressed. That really doesn’t leave you with much, but I guess it is cheaper.

The bottom line is if a tool doesn’t allow me to do my job properly or easier, then I’m not going to buy it. The same goes for my software, because they are just tools to get a job done. I already own Adobe Production Premium because I need After Effects, Photoshop and the other software they have, so it just makes sense that I’m going to learn Premiere to do my video editing. It has everything I need to get the job done and then some.

Where did apple go wrong?

If you look at Apple’s past, you will see a disturbing trend.

Apple has been making both their software and hardware more easily accessible to everyone. Sadly, that means dumbing it down to a basic level as with Final Cut Pro X. In doing so they will alienate a good portion of their market share, but they will also gain a bunch of new “lower end users” in the process. Does that all equal out? Who knows, but it’s the direction Apple has taken, either consciously or subconsciously.

After years of upgrades and several third party plug-ins Final Cut Pro X will be at the level it once was, and some of the professional editors and companies may come back. That is, if they even care about Final Cut when that happens.

John Kostrzewski is the Editor of Fuel Your Motionography and a freelance motion graphics and visual effects artist, videographer and writer living in Minnesota. He is awesome. Follow him on Twitter at and .

 

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